Week 08: Pre-production and Production management department

We already know what is the Production management Department, but what is the Pre-production Department? This one draws up rough versions of the VFX so the production can be planned and works out what tools will be needed Production management Department VFX Editor A visual effects editor, also known as a VFX editor, is the… Continue reading Week 08: Pre-production and Production management department

Week 07: Production Management and Technical Department

On this task, we are going to talk about four more different job roles. Two for each department we already described in the previous tasks. Production Managment Department VFX Producer On a film set, the VFX producer oversees the schedule and budget of the VFX department. This makes this role responsible for ensuring that the… Continue reading Week 07: Production Management and Technical Department

Week 06: Technical department

The Technical department makes the software tools to enable the artists to work efficiently and creates a smooth pipeline Effects techincal director (FX TD) Visual Effects Technical Directors (FX TD) work on set to ensure that elements such as explosions and action sequences work within the VFX parameters required from the footage. They assist the director… Continue reading Week 06: Technical department

Week 05: On-set and Compositing Department

On-set department gets the information about the way the live-action footage is being filmed, liaises between VFX and film teams, meanwhile the Compositing Department brings together the different assets from the live-action footage and the CG imagery On-set department VFX Supervisor VFX supervisors are in charge of the whole VFX project, managing the VFX pipeline, including all… Continue reading Week 05: On-set and Compositing Department

Week 04: CG Department

The Computer-generated (CG) Department defines the look of the VFX, creates the characters, vehicles, backgrounds and effects like explosions Here I am going to describe the remaining part of the CG Department starting from the Layout Artist. Layout Artist A layout artist designs the shot frame, camera paths and angles, depth, perspective, scale, and lighting… Continue reading Week 04: CG Department

Week 03 – CG Department

The Computer-generated (CG) Department defines the look of the VFX, creates the characters, vehicles, backgrounds and effects like explosions For this task, I am going to underline the aspects of four different job roles related to this department. Modelling Artists Modelling Artists build 3D characters and environments based on concept art. They mainly create a… Continue reading Week 03 – CG Department

Week 02: Production Management and Compositing Department

In the first part of this task we are going to talk about a Production management department role, which wins the contracts for the work, puts together the teams, draws up the budgets, delivers the project. Later, we are going to focus ourselves on two roles related to the Compositing┬ádepartment, which brings together the different assets… Continue reading Week 02: Production Management and Compositing Department